RESUME

Skills

Systems & Mechanics Design

Puzzle & Level Design

Player Experience, Flow & Pacing

Playtesting, Iteration & Balancing

Game UX/UI

Creative Direction

Leadership

Cross-Disciplinary Team Collaboration

Design Documentation & Presentations

Game Engines: Unity, Unreal, Ren’Py, Twine

Design & Prototyping

Production & Workflow


Work Experience

Escape Manor, Toronto — Escape Host

April 2025 - PRESENT

  • Acted as a bridge between design and execution, observing player behaviour to identify design flaws and suggest gameplay improvements.

  • Contributed to iterative design discussions, offering frontline insight on what worked, what didn’t, and why.

  • Helped coordinate cross-functional touchpoints between gameplay, acting, and hospitality to maintain cohesive player immersion.

Trapped, Toronto — Game Designer

June 2024 - April 2025

  • Created engaging escape room designs featuring innovative puzzle mechanics, critical thinking challenges, and strong thematics

  • Collaborated with the Senior Game Designer to conceptualize, design, and iterate on room layouts and mechanics.

  • Developed and refined physical and logic-based puzzles, focusing on player flow, clarity, and engagement.

OCAD University, Toronto Student Representative

September 2022 - April 2024

  • Provides knowledgeable guidance on software utilization and events.

  • Planned and hosted engaging events with prize incentives, fostering creativity and collaboration among participants.

  • Demonstrates excellent communication and interpersonal skills in interactions with students and faculty members. 

Education

George Brown College, Toronto — Graduate Certificate

Digital Design - August 2025

  • Designed and balanced core gameplay systems, puzzle mechanics, and level structure to support genre blending and player flow.

  • Developed and presented professional-grade design documents showcasing strong organization, systems thinking, and communication.

  • Built prototypes and design strategies using industry-standard tools, emphasizing iteration, player feedback, and feasibility.

OCAD University, Toronto — Bachelor of Design

Digital Futures - December 2023

  • Combined art, design, and technology to develop innovative, cross-disciplinary solutions within studio-based environments

  • Showcased interactive projects at exhibitions, demonstrating proficiency in game development, VR, AR, wearable technology, and immersive installations.

  • Customized academic focus through diverse coursework, emphasizing creativity, experimentation, and emerging media practices.