
Creative Director, Lead Game Designer, Level Designer, Producer
Thesis Project
Casual, Horror, Cooking, Puzzle
Unity, GitHub
June to August 2025
Witch Way is a genre-blending game that combines cooking, horror, and casual gameplay. You become a Witch who cuts, crushes, spellbinds and mixes a wide variety of ingredients to create perfectly peculiar potions, all from a mysterious recipe book. The customers flock in to buy whatever potion they need, and you cook them up because rent is due!
However, once you run out of ingredients, you must enter the dreary Witching Zone. Avoid terrifyingly whimsical monsters and discover the hidden recipes scattered throughout the ever-changing dimension.
Notable Features
Recipe and Dialogue Puzzles
Unique Cooking Mechanics with emergent behaviour
Procedural Level Generation
Mix of Casual and Horror Genre
Brewing Potions
Witching Zone
